Molten Core LFR Madness

Tonight I decided on an experiment. I’m going to queue for the Molten Core LFR and list my accomplishments through it, or lack thereof. As a reminder, I’m a Feral Druid, and all times are Mountain Standard Time (MST) – the only time zone that matters.

8:12 pm: queued for LFR, approximate wait time 9 minutes.

8:13: queue is ready, looks like a fresh run. Huge sigh to try and get ready for what is ahead.

8:13: zone in, first pull is already under way.

8:17: first tank drops group.

8:19: first complaints in chat of the fact that it’s a fresh run.

8:28: first core hound pack pulled.

8:29: Lucifron engaged.

8:31: Lucifron killed.

8:33: core hound pack respawn.

8:35: Magmadar engaged.

8:36: Magmadar killed, with no fears. Creepy.

8:45: Gehennas engaged.

8:47: Gehennas killed.

8:56: Garr engaged.

8:58: Garr killed.

9:02: Baron Geddon engaged, along with a mob pack.

9:04: first wipe of the night. I am shocked and amazed.

9:07: Baron Geddon engaged.

9:10: Baron Geddon killed.

9:13: first non-boss death. Lava Elemental aggroed me, tanks were busy.

9:16: Shazzrah engaged.

9:17: Shazzrah killed, with 11 people left alive.

9:31: Sulfuron Harbinger engaged.

9:35: Sulfuron Harbinger killed.

9:39: Golemagg ninja aggroed by a stupid mage.

9:41: second wipe of the night.

9:43: Golemagg pulled by a rogue randomly dropping from above him.

9:44: third wipe of the night.

9:48: Golemagg pulled properly.

9:51: Golemagg killed.

9:54: Majordomo Executus engaged.

9:57: Majordomo Executus defeated.

10:02: Ragnaros summoned.

10:07: Ragnaros defeated. Hatespark the Tiny collected, huzzah!

As a whole, I am actually very happy with how it all went. the group that I ended up getting was very organized – the tanks marked the targets, healers were fantastic, and DPS did an excellent job. The only wipes we had were from a few people being stupid, and not the raid as a whole failing.

This was my third time trying to complete this, and I am very glad that I never have to do it again.

Advertisements

Boredem and changes

Over the past while, I have to admit that I haven’t been playing much World of Warcraft. It’s not that there is nothing to do – far from it – but there just really isn’t much that can keep my attention lately. I find that I’m logging on for a random heroic or two, but after that I’m finding that I can’t keep interested.

I’ve come to realize that finally, after over seven years of playing, I’m mostly bored of WoW. There have been times where there have been some gaps where I haven’t had as much fun, but it never has been like this before. Even though there are things coming up with Mists of Pandaria that look really cool, at the very least we’re around 6-7 months away from that. When the time comes, I’ll definitely pick it up and play it, but there’s just the problem about the time from now until then.

Previously, I had a solid raid team that I would work with twice a week and work through the raid content. Not having this sort of anchor has affected me more than I ever thought, as the only person who I spend much time with when I’m playing WoW at all is my wife (not that this is a bad thing, it’s just that I would like to have more acquiantances). Even though I have joined a guild on my Death Knight that has a great number of people, unfortunately I have yet to find a suitable raid team that works with the times that I’m available.

With all of this being said, I’m playing other games and having some fun doing different things. I purchased Terraria and Portal 2 during the Steam Christmas sale last year and have started playing them again, and this year I’ve purchased Skyrim and Bastion, along with being fortunate enough to get into the Diablo III beta. Between these five games, I’m keeping myself quite occupied and not really missing WoW very much.

As I’ve said many times before, I’m a Blizzard fanboy and will continue to be one. I still really enjoy WoW, but as many other people do, I think I’ll just play it less than I have in the past. When the New Spawn comes in February, it’s quite possible that I might be doing some Archaeology at three in the morning while feeding the baby.

Maybe I’ll get lucky and get into a raid team that works for me, because I know that it will re-kindle my interest in the game. The future holds many unknown things, and what I will be doing with my spare time to have fun is most definitely one of them.

The End Begins Now…

It’s hard to believe that it’s almost been a year since Cataclysm was first released.  There’s been a lot that has happened – good things, bad things, and things in between that people really aren’t sure about.  The expansion on a whole seems to be controversial in the fact that some believe it’s been a big success, while others believe it’s been a failure.  I personally think that it’s an experiment that was partially successful, but that’s for another time.

As of November 29th, the beginning of the end of Cataclysm is upon is.

Blizzard has said that this will be the last full content patch for the expansion, and that this will basically be the end for updates before Mists of Pandaria comes out.  This could be taken two ways: the optimistic way, thinking that we’ll be seeing MoP sooner rather than later and won’t have to do this content forever; or the pessimistic way, thinking that we’ll be doing the exact same content for a year, as we did with Icecrown Citadel at the end of Wrath of the Lich King (Ruby Sanctum doesn’t count).

Unfortunately I don’t work for Blizzard, and I don’t know when they hope to release MoP.  Like everyone else, I’d rather see it sooner rather than later, but we know that it will be done when it’s done.  However, all that being said, I’d like to take the optimistic view.

The 4.3 content patch has a lot in it.  Not only do we get the new raid on Deathwing, but there are three new 5-man dungeons, a revamped Darkmoon Faire, Transmogrification, Void Storage, the Raid Finder, a bunch of new items from the raids and other content, and a whole bunch of balance changes.  It would take too long to go through each one, so I’ll suggest you check out WoW Insider’s guide to Patch 4.3 to get the details about many of the new features.

Briefly, I’m very happy with Transmogrification.  The interface is incredibly easy to use, and I finally am rewarded for being such a packrat for all these years.  I was able to have one of my favourite looks of the Tier 5 shoulders and Wildfury Greatstaff for my Druid, which really makes me happy and nostalgic.

Void Storage is nice, but unfortunately a bit too restrictive.  I have a lot of stuff in my bank from the many holidays that have come around, and I was hoping to empty a bunch out to free up some room.  The biggest thing is that items labelled “unique” or items not soulbound cannot be deposited to VS.  Many tabards, as well as other holiday things are all unique, and some of the holiday items like the Brewfest and Winter Veil gear are not soulbound, but I wanted to keep them nonetheless.  So I deposited what I could, and at least freed up some room.

The Raid Finder has been one of the things I’ve been looking forward to most.  As I’ve mentioned before, my schedule is very weird for when I can raid, so now I can raid whenever I want – as long as there’s enough other people queuing as well.  I was able to get into a group, and successfully get the four bosses currently available with little drama.  We only wiped twice, and there were people taking charge of the raid to get things done.

We also got Tyrael’s Charger.  It’s pretty.

All in all, there’s some great new content that everyone can enjoy no matter what you do.  Raider, casual player, leveling player, there’s something for everyone.  As I experience more of the new content, I’ll post my thoughts about some of them.  In the meantime, happy exploring!

4.3 Instances of Awesome (I hope)

Looking around the WoW news community this morning gave me quite a bit of happiness. 4.3 looks like it’s going to be incredibly awesome – and even though the word is used entirely too much these days, the word we’re looking for is epic.

On top of the other features of the patch (transmogrification, void storage, raid finder tool, Darkmoon Faire revamp, among other things) we get the best part: the Deathwing raid and 5-man dungeons. Interviews were given from Tom Chilton and Greg Street (aka Ghostcrawler) across a few websites, and a bunch of information was given.

From the WoW Community Site

Basically, there will be three 5-man dungeons giving the story leading up to the Deathwing raid, all involving the Caverns of Time:

  • The first one (“End Time”) will be a dystopian future where Deathwing won and the world has been destroyed and remade the way he likes – all in ruins. The idea behind this is convince Nozdormu that he needs to get involved and help, or else there won’t be much of anything to watch over.
  • The second one (“Well of Eternity”) will be during the War of the Ancients, where Deathwing first betrayed the aspects and created the Dragon/Demon Soul. It looks like we join Thrall to get the Demon Soul to use as a weapon against Deathwing in the present.  Basically using the power to overload the essence within him, causing the big black dragon to burst from within.
  • The third one (“Hour of Twilight”) will be a flight to Wyrmrest Temple to begin the fight against Deathwing, raid-style. Along the way there will be battles against many foes trying to steal back the Demon Soul and prevent you from attacking the big bad guy, likely lots of Twilight people.

The final battle against Deathwing (“Dragon Soul”) is in an instanced version of Wyrmrest Temple in Dragonblight (hopefully including the changes that happened in the Thrall: Twilight of the Aspects novel), with fights around and in the temple itself. At one point we get to be on Deathwing’s back, trying to pry off his armour plating to get to his fleshy bits underneath. Apparently there will be a “balance” mechanic, as Deathwing isn’t just going to be flying in a straight line – the raid will be a bunch of fleas on his back that he wants to shake off (do a barrel roll!).

Eventually, Deathwing ends up at the Maelstrom where he becomes a bit of a conglomeration between himself and an Old God minion. The phrase used in the interview with Ghostcrawler says that they call him “Cthulhu-Deathwing”, tentacles included. All in all, this raid looks like it will be living up to my expectations and more.

Also included with this will be a new legendary, a set of two daggers for rogues specifically. This quest line will involve the uncorrupted black dragon egg that was the subject of a really good questline in the Badlands. At the end of it, there’s nothing said about the future or fate of the new whelp, but it looks like we’ll find out shortly.

For more reading, check out interviews at Joystiq, MMO-Champion, and Tankspot.  The official World of Warcraft community site also has a bunch of information.

4.3 – Transmogrification and Void Storage

This is part of a Blog Azeroth Shared Topic. Check out some great posts by other members of the WoW blogging community!

A whole bunch of news came out lately about patch 4.3 and what Blizzard is saying is the last big content patch of Cataclysm. While that news is interesting in itself, today I’ll just talk about two features that were some of the first to be highlighted: transmogrification and void storage.

We don’t know any timeframe for when 4.3 will be coming, but by the looks of things it won’t be for a while. Blizzard has said that it’s the biggest content patch that they’ve ever released, and I don’t doubt that. Some other things included in the patch will be the Deathwing raid, three 5-man dungeons, a revamped Darkmoon Faire, a Raid Finder tool (similar to the LFD tool), and likely many more things.

Looking at Transmogrification and Void Storage, it was originally teased for us with a picture called “Glimpses”, posted on the Warcraft Facebook page. The caption simply read, “Interesting”.

 

Before transmogrification...

Transmogrification (try saying that ten times fast)

Basically, this feature will allow someone to change the physical appearance of an item to something else. Have a new tier set that looks horrendous? Still have your old tier set that looks amazing? For some gold you’ll be able to have it look the way it was before, but still having the new stats of the new gear.

My first reaction to transmogrification was mixed. I really like the idea, and people have been asking for it for years… but my main is a Druid. While there are some sets that look great, they all suffer from the problem most Druids have: we barely get to see them. When I’m in combat, I’m always shapeshifted unless healing.

... and after.

Lately I haven’t actually been doing too much instancing, so this might not be too bad of a thing to work towards. I really like some of the sets that have come out, and I wasn’t able to get some of them while the content was relevant.

My Death Knight weeps at possibilities not able to be used… until I can get the starter zone stuff back.

Void Storage

This feature will allow people to store many items in an expanded bank, for a price. There are some restrictions on it, including the fact that it will strip away all enchants or creators’ name tags (which has been said is a technological impairment, nothing to do with lore at all), and that it will cost gold to deposit items. It’s meant for items that are kept in a bank and left for a very long time.

A while back I was able to complete “What A Long, Strange Trip It’s Been” to earn my Violet Proto-Drake. Because it requires completing all of the holiday events, that brings a lot of holiday items acquired over time. I am a packrat, so everything that I got along the way still sits in my bank.

It will be very weird to have my bank relatively empty, and use it as an extension of my bag space.

The Final Words

I’m looking forward to transmogrification and void storage. Both will have good features that I will use, but it’s not a make-or-break thing for me. Give me a way to have my cat, bear, or moonkin forms change with my armour and I’ll be extremely excited.

A Change in Scenery

As I’ve mentioned many times before, I have a great guild. I’ve been a member of it for my entire WoW career, and I don’t plan on leaving it anytime soon – not many other guilds would put up with my incredibly messed up schedule and still let me raid. Through this guild, I’ve met a number of people and formed some great friendships.

However, I’ve been looking at trying something different for a little while now. Every once in a while I’ll roll an alt on another server and see what happens, which eventually just gets deleted. I lose interest quickly, and just go back to my main server.

Rolling a new character somewhere that has absolutely no connection to people you know, gold, or heirlooms is very difficult. Not only does the new character start with nothing to their name, but also having no connections or a guild to talk to is quite lonely. Fortunately, there have been a few changes to make things a bit easier now.

Even though I thoroughly enjoy the low level changes to Azeroth, it still takes a good amount of time to progress through levels 1-60. On top of that, I’ve wanted to try out a Death Knight tank, so that’s what I decided on. Therefore Borble, the Goblin Death Knight, was born on the Earthen Ring server.

Many times, choosing a server is one of the most difficult choices that someone can make. Do you choose a low population server and have a tight-knit community? Do you choose a high population server for more people to interact with? What are the guilds like with their raiding? By going through server forums and guild websites, it’s possible to find something that works for you.

My choice of Earthen Ring was for two reasons. Firstly, I wanted to try a role-playing (RP) server as I haven’t done much of it in WoW. I previously did a fair amount of RP in a previous game, but nothing so far here. (On top of that, creating this character also gave me a good idea for a submission to Blizzard’s writing contest.) Secondly, I’m a big fan of The Instance podcast and they have their mega-guild AIE on Earthen Ring. I’d love to be part of a guild like them after being in a small one for so long.

Unfortunately, AIE isn’t accepting any new characters until October, so it gives me time to explore other opportunities until then. One nice thing about this is that I had my first experience with the Guild Finder option. I listed my name, gave a little bit of a blurb about myself and what I wanted to do, and applied to a few guilds that were on the list. A little bit later, I was invited and in the guild. Now I have new people to talk to and spend time with!

The majority of my time so far has been spent herbing and working on alchemy, while in the queue for random Burning Crusade instances. I just hit level 61, and have not stepped foot in Outland at all. I’ve only done instance runs while herbing in Azeroth, and it’s quite possible that I won’t do anything in Outland at all by the time I’m ready for Northrend.

Through this, I had my first experiences as a DK tank. I’m always terrified of trying something new – whether it’s trying a healing spec on my priest or druid, or tanking on this new DK. Because I knew that I’d never be completely comfortable with it, I decided to just jump in and see how it went.

Amazingly enough, it went pretty well. The first few pulls were definitely learning experiences, as I had only ever witnessed other DKs do the tanking while I do other stuff. Very quickly I found out that being disarmed is very bad and that runes will never refresh fast enough. The other downside of doing this tanking at level 60 and 61 is that I don’t have my regular taunt yet, and only Death Grip… which is on a 32 second cooldown. Many times I need something more frequent than that.

The first experiences have been good, and I’m really looking forward to continuing my journey on this new server. I hope to join AIE when possible, but until then I’m having fun in a completely new environment.