Power Auras for Boomkins
This post will be about two versions of Power Auras – the one that is built in-game from Blizzard, and the addon that inspired it: Power Auras Classic.
A while back, I had installed the Power Auras mod and played around with it. My raid leader had told me about it, and at the time my DPS as a feral cat druid was lacking, so I wanted to try whatever I could. I loaded it up, and very quickly became confused with it and didn’t bother trying it again. Not too long after, Blizzard decided to incorporate their own version of the system into the game itself, with not nearly as much customization.
Basically, Power Auras is an alert system that can tell you a number of things. Things like a spell alert which is being cast on your target, when a cooldown is available to be used, or if a certain debuff is not on your target are some small examples. By using these alerts, it can make you that much of a better player by being able to focus on what you’re doing without having to look at too many different places.
I personally use a combination of the spell alerts from Blizzard supplemented by Power Auras. I know many people who use one or the other, but out of sheer laziness I decided to go with what was given by Blizzard since it would be less work for me to set up. To set up the in-game spell alerts, simply go to Interface Options, the Combat screen, and enable “Show Spell Alerts” (see graphic at right). The opacity slider simply decides how transparent or not the alerts are.
There will be a number of pre-loaded things that will happen for certain events, such as Shooting Stars which procs and instant cast Starsurge. If you haven’t used these before, it would probably be a good idea to use them for a bit so you know where they are on your screen and what they look like. If you don’t like them then you can customize those events into Power Auras, and if you don’t mind them like me you can leave them.
The spells that are covered by the Blizzard spell alerts are:
- achieving Solar Eclipse
- achieving Lunar Eclipse
- proccing Shooting Stars for an instant cast Starsurge
- proccing Clearcasting for the next ablility to cost no mana
In my opinion, why fix what isn’t broken?
This is my Power Auras setup, which is nothing too fancy. I’m a big fan of doing as little as possible to clutter up my UI. Starting from the top middle and working clockwise, this is what the different elements mean:
- Starsurge off cooldown and available to use
- Insect Swarm is not on target
- Force of Nature (treants) off cooldown and available to use
- Starfall off cooldown and available to use
- Moonfire or Sunfire (depending on which Eclipse phase I’m in) not on target.
Between the base spell alerts and Power Auras extra information, I rarely ever have to look at my action bar to see if things are off cooldown, unless I want to see how much longer until I need to use it. I have other mods which tell me specific times on cooldowns that I have as well as duration left on the target, so between these different things I’m pretty much set.
If anyone has any suggestions on ways that I can improve my setup or things that I have missed, please let me know in the comments. I’m always looking to improve, and would love to hear from you.
Posted on May 8, 2011, in Druid, Raids & Dungeons, World of Warcraft and tagged addons, Blizzard, boomkin, caster, Cataclysm, fail, gaming, history, instances, Power Auras, raid, raids, spell alerts, strategy, UI, User Interface, World of Warcraft. Bookmark the permalink. Leave a comment.