This week we have a view of the Tol Barad prison, main block at the middle of the island. Within these walls lie loot pinatas, and easy valour points for all.
The plan is to be back to regular articles coming this week.
In a persistent world like a MMO, sometimes it’s hard for an individual to see what kind of difference they make in the grand scheme of things. Sure, through the years you have done a bunch of neat things like behead Nefarian a number of times (yet he’s still back, head intact), kill Illidan the Betrayer, and Arthas the Lich King – the grand poobah of evil. But, what did your character exactly accomplish?
Canonically, Tirion killed Arthas with help from a group of adventurers. Maiev and Akama killed Illidan with help from a group of adventurers. Nefarian is somehow alive and ready to be killed again. While your character does help these people out, so does everyone else who has completed these raid encounters. It almost gives a feeling of apathy, since people do like to see their accomplishments and feel proud about them.
I believe that this is one reason why the Achievement system was implemented. I’m sure that Blizzard saw the success of the idea on Xbox Live and Steam, and thought that it would be a great way for people to become more personally invested in the game. Whereas before it was there, why would anyone want to do something out of the ordinary like kill 20 turkeys in under a minute?
With achievements, people know what your character has accomplished. My druid can say he’s killed Arthas, plus he has the achievement to back up that claim. Along with the claims of demise of various raid bosses, it also allows rewards for doing things out of the ordinary – the basis of every tier of raiding having a mount reward. Why in the world would you try to defeat Yogg-Saron with only one of the watchers helping unless there was something in it for you?
In 4.2, there will be a new personal progress in the new Firelands daily quest area. Similar to the Isle of Quel’danas, by doing a number of daily quests and completing goals set out for you, the player will see personalized progress of the area being healed from Ragnaros’ invasion. This is the epitome of making the work your character does over a long period of time actually count towards something. You may be the only one able to see it, but that’s not a bad thing.
This is truly personal progression. With Quel’Danas (and to an extent, the preparations for the opening of Ahn’Qiraj), it was server-based and once again your personal contributions could be seen as not being too much. One person who is just starting will see a seed being planted for a tree, someone who has completed everything will see a massive tree and the area starting to be healed.
Along with this, there is a tremendous amount of single-player content that will keep people busy for a long time. Over 60 daily quests will be available in a random pool, I’m assuming similar to Tol Barad, which will give certain quests per day. At the completion of the area, a new flying mount will be available – the Flameward Hippogryph. Basically, this is like the Argent Tournament but a whole lot better and giving better rewards.
Apart from the nerfs to Boomkins, I’m quite looking forward to 4.2. I’m very happy that Blizzard is giving us so much information so shortly after the release of 4.1.
The past two weeks have been an interesting time for me. Three different long-time goals that I have had have been achieved, and I’m a little bit lost. These are not just small things, but goals that I have been working on for years.
Four months into a new expansion, and I’m already bored. I’m a Loremaster of Cataclysm, I got exalted with the factions that give me the best gear upgrades that I need, and I do my daily heroic when I have the time. I’ve become exalted with Hellscream’s Reach in Tol Barad and have my awesome dragon from them, and I dread having to grind the daily quests again to get another item.
My long-time goals that I have completed are not even from Cataclysm, but actually from Burning Crusade. I was able to get exalted with the Sha’tari Skyguard and get the Nether Ray flying mounts, and as a result of that also getting exalted with Ogri’la (again for both – I got this on my Paladin back during BC). Shortly afterwards, I finished up the grind to get exalted with Netherwing and get all the awesome dragons.
Finally, this past Sunday I completed a goal that has eluded me for quite a while. Every day for a long time, I would venture into the lair of this foul beast and slay it in hopes that it would drop itself for me to ride upon as a trophy. At long last, it finally happened. I was excited, had a bit of a gasp as I motioned for my wife to see the loot window, and learned the Raven Lord mount.
But… now what?
I do stuff in-game as mentioned before, but it’s not really keeping me entertained. Lately I’ve been working on my goblin shadow priest alt and have been enjoying it greatly, but it’s only a matter of time before I run into the same problem as I have now. I get the priest to 85, run dungeons until I’m raid ready, raid until I have all the gear, but then will I want to do all the extra stuff I’ve done already on my druid? I highly doubt it.
This is the classic symptoms of burnout. The game isn’t as enjoyable as it was and I’m trying to find things to keep me occupied. At the moment, the priest is doing the job of keeping me busy and getting a sense of accomplishment. My main character is sitting in Orgrimmar building up cobwebs, which is dusted off once a week to raid.
I’ve definitely been cutting down on my playtime lately, and trying other games. I recently bought Magicka on Steam and have been enjoying it greatly. It frustrates me many times as I find new and exciting ways to get my character killed, but still lots of fun. Portal 2 just came out, and I’m hoping I can find a way to get it soon.
Looks like I’ll be scaling back on my WoW time. This isn’t a bad thing, as when 4.1 comes out and there’s new features to the game I’ll be rested and ready for them.